![ARIS Shot Picture of smartphone with text Than why is he so upset?](../sites/default/files/styles/thumbnail/public/ARISSHOT49dd.jpg?itok=4WkwLaDG)
So my Banned Books E314 class is wrapping up the ARIS project described in my recent lesson plan post, and as I reflect on the experience I find myself fending off the complaints of a reasonable (if imaginary) skeptic: Sure, games are rhetorical, so it makes sense to analyze them in a rhetoric class. And sure, procedural rhetoric is an important mode of argumentation, so game design makes sense – in a rhetoric class.