Intrige

Serious Games

Picture from the first edition of Dorra's Intrigue

Last year I wrote a blog entry on games in the classroom.  The general guist of the piece went something like this: teaching practices, especially the implementation of classroom games, seems to have stalled since the fast and loose days of Hangman and other such earth shattering innovations.  This is all especially odd because games, as a field of thought, are undergoing something of a renaissance right now—and I’m not just talking about narrative advances and new, more immersive interfaces.

Licensing

Creative Commons License
All materials posted to this site are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. We invite you to use and remix these materials, but please give credit where credit is due. In addition, we encourage you to comment on your experiments with and adaptations of these plans so that others may benefit from your experiences.

 

User login